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Sunday, January 15, 2012

Necron Purge of the Ulthway Eldar

Well Sam and I managed to get together for a game! He brought his Ulthway Eldar (pardon spelling if wrong) and I brought my new Necrons. We played at 1500 pts. and rolled up annihilation and spearhead deployment. Here is my lineup:

Overlord, 2 Lords, 1 Cryptek, 5 Lychguard with shields, 2 Destroyers and one Heavy Destroyer, 6 Scarabs, 2 10-man units of Warriors with one in the Ghost Arc, 10 Immortals with Tesla, Annihilation Barge, and Monolith.
Here is Sams lineup:


Eldrad and his Seer Counsil, Dire Avengers, Pathfinders, Dark Reapers, Avatar, Guardians w/gun, Warp Spiders, and Firedragons in a Waveserpent. Hope I didnt miss anything.

I won the roll and elected to go first. heres my setup. (The Cryptek is a Harbinger of Despair so I can teleport around).


View from Necrons:

Here is Sam's setup. His snipers infiltrated in the bottom of the picture.

View from Eldar:

The first turn didnt amount to too much exept that I moved up. My lychguard were accompanied by the Overlord and the Harbinger and teleported right next to the snipers. Using the Harbinger's staff I killed 2 of the snipers, causing them to flee at the end of the phase. I did minor damage with my tesla lightning and 1 Warp Spider died from the arcs of lightning along with 2 Dark reapers.Sam managed to kill a Scarab base. He also shot the Lychguard but their shields and reanimation protocols saved them. Results after turn 1:

Turn 2, my monolith droped in, and my HQ+Lychguard+Harbinger scattered onto Sam's Guardians and rolled a 2 on the mishap >:( So they died :"( and my shooting phase was less that glorious hardly doing anything at all. My scrabs did, however, manage to chew 4 points off the Waveserpent. Sam did some real damage this turn. His tank flew over and dropped the Firedragons, who succeeded in blowing my Ghost Arc(although like three of them died in the boom). He then continued to blast the crap out of the survivors and only 4 made it due to the reanimation protocols. His HQ decided to tackle the Monolith with their Witchblades and Singing Spears, his Avatar threw himself at my Immortals, and both the Avengers and Spiders assaulted my Scarabs. I started to get more than just a bit worried here. However, my fears were proved wrong wen only 1 scarb base was killed (and I kept making amazing amour saves with them), the 3 of the 4 kills by the Avatar got back up, and the shaken result on the monolith was shrugged off by its Living Metal rule. Results:

On my third turn, Sam had issues. His Eldrad was pulled into the Monolith's portal along with one of his council members causing the rest to flee, his remaining Dragons were disintegrated by 4 vengful Cron Warriors, his tank was wrecked by the Destroyers, his Avatar fell to my Necron lord's Warscythe, he lost the rest of his Dark reapers, the Guarding took too many casualties and fled, However, sam did finish off the Scarabs :)

Sam really couldnt do anything in the 4th, and everything else just got shot to pieces by Tesla Lightning and Gause fire. The final blow, however, is when my still unharmed unit of Warriors emerged from the Monolith portal to finish off Sam's snipers and fleeing infantry. At that, we called it game.

It was a fun and challenging game. Sam and I were both rusty from not having played in a while. But as always, Sam was a worthy opponant and lost gracefully and with putting up an honerable fight. I made some big mistakes that, without the grace of the dice, they would have cost quite a bit and perhaps the game. Hopefully soon we can get more games in with eachother and other friends. In did fail to take pics of a second game we played with 2 others, so i may post a simple BR with the details. Keep looking for more into the future!

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