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Friday, March 14, 2025

The Journey Begins: My Family's Mouse Guard Journey Session 1

 The Journey Begins

I started running a game of Mouse Guard for my family. My wife (ign Nola) is the troop leader and my 12yr old daughter (ign Brittany) and 7yr old son (ig Finn) are playing along with. Our first session was without my son (he needed an early bedtime :P ). This was a great chance to see what my wife was willing to do and see how my daughter interacted with things.

The Beginning

The start of their journey was a simple one: Take the mail to the town of Darkwater. This sounds like a simp task and with two Tenderpaw mice, it is a good one to stretch their legs. Nola was given an additional task. This mission is important as no word has come from Darkwater in two weeks. The troop is to scout it out and determine why there has been silence.

The Path

Along the path, they found it rather unkept. It is the start of spring and much of the path had not been maintained over the winter. This proved to be a challenge for them to navigate, both in finding the path and ensuring they didn't lose it. Between the two, they successfully navigated the perils and did not encounter any enemies.

The Village

Smoke rose from the village of Darkwater. Nola spotted it from afar directing Brittany to approach the town carefully. Many buildings were burnt, no mice were to be seen. The most mysterious thing was that upon investigation they discovered no one had left nor entered the town as there were no tracking in or out in any direction. Both Nola and Brittnany hunted around and found some torn fabric high up in a tree outside the village.

They decided to make a "suspicious noise" to see if anyone was around. Well they attempted to sling a rock at a pan but Brittany failed the throw... The rock instead knocked a brick out of a crumbling wall. At first this seemed small, until the entire wall fell down with the rest of the building following it. After a few deafening moments of silence, a Hawk swoops down and lands on a remnant of a building. On the back was a hooded mouse who glanced around before flying away in the same direction as the tree with the fabric scrap in it.

After the bird flew away, several mice ambushed the two mouse guard, breaking through the rubble from hidden tunnels. Seeing their cloaks, they recognized them as mouse guard and asked them to quickly hide underground.

The End

This was a great first session to get the two into the game and get used to rolling dice. My daughter is fully invested, creating her own character art and all! Stay tuned for more session in the future including ones that will involve my son (7 yr old)!

Monday, March 3, 2025

The Student of the Game Master Screen

 Passion for the Hobby



As a tabletop roleplaying game (TTRPG) player and game master (GM), I have a lot of things I love about the hobby, but one particular facet has held my attention over the last 5-6 years: The idea of mastering the GM role. My passion for the hobby has begun to focus on this particular role and set of skills. Yes, I too enjoy rolling dice and acting the part as a player, but there is a different level of satisfaction that comes from being a GM.

Being a GM for years with very little time as a player has given me several different habits and thought patterns. I have grown to value many things about the games as a holistic hobby. I have learned a great deal about many things from history, to craftmanship, to the narrative arts. These all together has led me to understand something I am calling "the Student of the GM Screen."

The Process

Throughout my time I am developing a process to become better as a GM. This involves a lot of aspects and for some people, these will be different in priority based on your own table and personal style. With that in mind, below are the main processes I will be diving into.

  1. Play Games - The most important aspect of becoming a better GM is actually running the game! You will make as many mistakes as you will make great memories and often those go hand in hand. Focus on having fun and you will learn a lot along the way!
  2. Consume Book/Videos/podcasts - By reading, watching, and listening to media you will both gain a massive number of tools and inspiration to use in your games
  3. Explore the different side hobbies involved with GMing - Map making, miniature painting, and other side hobbies can be incorporated into the GM role. I want to explore many of these I am unfamiliar with and find what I enjoy doing and develop those skills!

What's Next?

I have the following items I am doing to pursue my goal:
  1. I have a game with my family I am running using Mouse Guard. It will be my first true campaign with my oldest two and my Wife's first time playing any kind of TTRPG. This is going to help me explore teaching the game and making shorter sessions to accommodate their attention spans. 
  2. I will be running a monthly Genesys game within my own homebrew setting. This is where a lot of my hobby time will be put as a month between sessions will allow for a lot of artistic exploration in preparation. This campaign goes along with the next activity.
  3. I will update my World Anvil. I have many years' worth of details and notes about my homebrew setting and I have used World anvil to keep them all. I am working to update it and bring everything into sync with the current evolution of the setting.
  4. I will begin my Deep Dive series on the Adventure Syndicate discord again. I love to dive into new games and share them with other. I will be starting with Mouse Guard and work to explore these games including revisiting old ones. I want to record and put them on YouTube for reference. This is more for my own sake but maybe others will find value in it as well.
This will be a fantastic journey, and I will be sharing all the fun along the way! If you have any suggestions or ideas to include in this process, feel free to leave a comment! Let's roll some dice!
 

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